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SWF Scout ActiveX/NET library

Quick Guide on how to create "Hello, World!" flash movie using C# and SWF Scout library  

You can download the source code of this example here: swfscout_csharp.zip

This page will show how to use Visual C# and SWF Scout library to create "Hello, World!" flash movie (.SWF)  

1) Install SWF Scout library on your computer and run Microsoft Visual Studio.NET
 
Go to New menu and click Project... to create new Visual C# project
 
VC# IDE file menu
 
The New Project Wizard will appear. Select Windows Application in Visual C# Projects group:
 
New project wizard in ñ sharp
 
2) Visual C# will create a new empty project:
 
New project generated by C# project wizard
 
3) To use SWF Scout library in Visual C# application we should add the reference to SWF Scout. Select Project in the main menu and then select Add Reference command:
 
Add reference menu in VC#
 
Switch to COM tab and find SWF Scout library in the list of available ActiveX/COM objects:
 
Add reference dialog
 
Click Select button to add the reference to SWF Scout library and click OK:
 
Click OK in Add Reference dialog
 
4) Double-click on form Form1 to create the Form1_Load procedure (this procedure will be execute on Form1.OnLoad event):
 
Blank form in C# project
 
The source code editor window will appear:
 
Auto generated form load procedure
 
5) The following code snippet generates simple "Hello, World!" SWF flash movie and saves it into "c:\shapes.swf" file:
 
                       SWFScout.FlashMovie Movie = new SWFScout.FlashMovie();
                       Movie.InitLibrary("demo", "demo");
                       Movie.BeginMovie(0, 0, 640, 480, 1, 12, 6);
                       int Font = Movie.AddFont("Arial", 18, true, false, false, false, 0); // add font
                       // create and place text
                       int Text = Movie.AddText("Hello, World!", 0, 0, 0, 255, Font, 0, 100, 250, 160);
                       Movie.PlaceText(Text, Movie.CurrentMaxDepth); // place text into current depth
                       Movie.PLACE_FadeOut(0.5F); // fade out text
                       int Shape = Movie.AddShape(); // add new shape
                       Movie.SHAPE_Rectangle(0, 140, 150, 285); // draw rectangle
                       Movie.SHAPE_SetSolidColor(50, 255, 50, true, 255); // set solid fill for shape
                       Movie.PlaceShape(Shape, Movie.CurrentMaxDepth); // place shape into current depth
                       Movie.ShowFrame(10); // show 10 frames
                       Movie.EndMovie(); // end movie generation
                       Movie.SaveToFile("c:\\Shapes.swf"); //  save generated SWF into file
 
               
Hint:
 
You can simply copy the source code from the snippet above and paste into Visual C# source code editor:
 
C sharp code editor window
 
6) Press F5 to run the application (you can also use "Debug" | "Start" menu command) and Visual C#.NET will run the application:
Start project menu
 
The application will create "Hello, World!" flash animation movie and save it into "c:\shapes.swf" file.
You can view generated flash animation using any application that can play flash movies: Internet Explorer, Mozilla Firefox and etc.
 
Generated flash movie
 
You can download the source code of this example here: swfscout_csharp.zip

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